So I am going to go against the grain here and say that One Night Ultimate Werewolf did not hit it out of the ballpark with me and my gaming group. I have heard and read a lot of reviewers and reviews and everyone seems to be raving about it but it just did not do it for me and my groups. This is really surprising because one of the groups which consists of my cousins really loved Resistance and Avalon and I had thought this will be a hit but alas, it was not meant to be.
One Night Ultimate Werewolf, published by Bezier Games, is a super condensed version of ultimate werewolf where players now have only 1 night, discuss and then have someone eliminated. Players then see who has won and that will be the end of that game. Quick, easy and touted as a micronized version of Ultimate Werewolf. It has a free iOS application where Eric Summerer voices the narrator and will instruct players when to close their eyes and all that, thus allowing all players to play.
So why did it not work for us?
For starters, I do feel that you need the right group to appreciate the game. A group that discusses, throws accusations around and lies like there's no tomorrow should like the game a lot. I feel this is similar to my experience with Coup. Some like it a lot, others just cannot take to it.
The roles are also new to me and my groups. I have not played Ultimate Werewolf yet so perhaps these roles already exist but they create a steep learning curve, especially some of the more advanced ones. I feel its because the nature of the character and their special actions need to be first made known to everyone and then that person who has gotten the character must remember what to do when he/she is being called. Some of the actions seem counter productive and leaves us wondering how to play it properly.
Surprisingly the win conditions was also slightly convoluted and I had to explain the rules several times before we gotten it correctly. Even I missed some rules (i.e. some roles' actions are optional) so surprisingly for a short simple game it can get more complicated than necessary.
So for our play, it was over pretty quickly and quietly because we did not discuss as much and I felt most of us randomly pointed at someone at the end. We tried playing it again but it still did not click with us and we moved on after that.
I am very grateful to Ted for this review copy and I will be willing to try it again with the right group just to make sure it is what I suspected, that there is definitely a game in there but needs the right people to make it happen.